나라 출력
using UnityEngine;
using System.Collections;
public class ExSwitch2 : MonoBehaviour {
// Use this for initialization
void Start () {
string[] Country = new string[]{"KOREA", "JAPAN", "USA", "MEXICO", "FRANCE", "ENGLAND", "GABONG"} ;
//string country = "USA";
for(int i = 0; i < Country.Length; i++){
string text = Country[i] + " = " + " ";
string text1;
switch(Country[i]){
case "KOREA":
//print(text + "Asia");
case "JAPAN":
text1 = "ASIA";
print(text + text1);
break;
case "USA":
//print(text + "America");
case "MEXICO":
text1 = "ASIA";
print(text + text1);
break;
case "FRANCE":
text1 = "Europe";
print( text + text1);
break;
default:
text1 = "Unknown";
print (text + text1);
break;
}
//print (Country[i] + " - " + Country);
}
}
// Update is called once per frame
void Update () {
}
}