Computer Language/유니티

좌표값을 입력해놓고 이리저리 움직여 보자

알 수 없는 사용자 2014. 4. 29. 11:24

using UnityEngine;

using System.Collections;


public class ExMove : MonoBehaviour {

Vector3[] pos = new Vector3[4]{new Vector3(15, 0, 15), new Vector3(-15, 0, 15), new Vector3(-15, 0, -15), new Vector3(15, 0, -15)};

int index = 0;

int count = 0;

int mode = 0;

// Use this for initialization

void Start () {

}

// Update is called once per frame

void Update () {

if(Input.GetKeyDown(KeyCode.Space)){

transform.position = pos[index];

index++;

print (index);

if(index >= pos.Length)  //인덱스 초기화

index = 0;

}

if(Input.GetKey(KeyCode.UpArrow))

transform.localScale = transform.localScale + Vector3.one * 0.01f;

if(Input.GetKey(KeyCode.DownArrow))

transform.localScale = transform.localScale - Vector3.one * 0.01f;

}

}