Computer Language/유니티
좌표값을 입력해놓고 이리저리 움직여 보자
알 수 없는 사용자
2014. 4. 29. 11:24
using UnityEngine;
using System.Collections;
public class ExMove : MonoBehaviour {
Vector3[] pos = new Vector3[4]{new Vector3(15, 0, 15), new Vector3(-15, 0, 15), new Vector3(-15, 0, -15), new Vector3(15, 0, -15)};
int index = 0;
int count = 0;
int mode = 0;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if(Input.GetKeyDown(KeyCode.Space)){
transform.position = pos[index];
index++;
print (index);
if(index >= pos.Length) //인덱스 초기화
index = 0;
}
if(Input.GetKey(KeyCode.UpArrow))
transform.localScale = transform.localScale + Vector3.one * 0.01f;
if(Input.GetKey(KeyCode.DownArrow))
transform.localScale = transform.localScale - Vector3.one * 0.01f;
}
}